An introductory workshop on creating immersive environments online (for free).
James Alec Hardy has been performing with sound and moving image since 2002, using analogue video production technology to create immersive environments and installations.
His distinct visual language has been formed by 35 years of screen-based culture, D.I.Y. punk scenes, a fascination with analogue-to-digital conversion since the dawn of the internet.
Central to his practice is a unique studio housing a major collection of obsolete broadcast equipment, salvaged from decommissioned studios, used to create electronic feedback video and modular sound compositions for the source content. He has been championing the medium of digital video, connecting virtual 3D environments to physical works within a fine art context, exhausting the potential of blockchain-backed technologies. Mixing old and new techniques using VR production and 3D Scanning tools, game engines and online spaces merge live performance and sculpture. His engagement with audiences through a broad range of public-facing activity for two decades, has had his art shown internationally in biennales in Pakistan, Belgium, and Malta. In 2019 his work was featured daily as an ident for ITV, whilst also featured in a 2-month long museum show at the Saatchi Gallery on the history of rave culture. He has performed at the Whitechapel Gallery, the Serpentine Gallery, Tate Britain and Tate Modern, and exhibited at international artfairs with a representative gallery.