Exhibitions – PIKSEL24

More Than Meets AI

This collection of videos features works that demonstrate some of the different ways that visual artists and language artists encounter and work with contemporary generative AI. “Women Reclaiming AI” by Birgitte Aga and Coral Manton (2021) documents a series of workshops and a resulting voice assistant application. It substitutes the often-subservient gendered role represented with […]

Festival Opening and Presentation

Join us for an exciting tour around the city, beginning at Kunstkolen i Bergen (Marken 37) at 19:00 with the Festival Opening Presentation by Gisle FrĂžysland and Maite Cajaraville, alongside the project Droning by Marta Revuelta & Laurent Weingart. From there, we’ll head to Alt GĂ„r Bra Lokale (Strandgaten 208) to explore the project OHANDA.One. […]

Δ [Delta]

The interactive sound installation titled Δ [Delta] uses bio-sonification to bring complex biological data closer to the human ear without looking at the binary data and trying to feel on an emotional level with sound the natural processes that are happening in living organisms. By installing various sensors on the plants and feeding signals to […]

OHANDA.ONE

Ohanda One is an utopian vision for a zero emission ocean vessel and research platform hosting 150+ people sailing in a near future. Ohanda One is about open science, open software & hardware, open data and formats, curiosity and utopia. Onboard, each individual will be a part of a greater collaborative team, and besides their […]

Changing times

The Wujud Duo presents for this year an on line installation in continuing stream.People will be invited to follow a live audio/video digital installation about meteo captation.The captation of temperatures, air pressure and other datas will be colllected in live and alterate video and audio stream in continue (depending of the network quality). Wujud is […]

DRINK THE RIVER

DRINK THE RIVER offers a critical (playful) reimagination of the River Eden in Cumbria. Moving between the worlds of river and human body, porosity between these watery bodies is emphasised and the human-river-sewage cycle is explored as the player navigates these contested spaces. The game seeks to highlight the realities of sewage pollution into the […]

Here’s the Information We Collect

Here’s the Information We Collect is a multi-channel interactive video installation tailored to respond to selected privacy policy on major social media platforms. The audience members are invited to engage with the work by speaking into a microphone. Their words will be processed by a pre-coded speech recognition program to match the key words to […]

AI assisted coding

One of the ways that LLMs can change the way that we create is their capacity to assist in the process of coding. Writing coding with these platforms is a dialogic process. While the works can still be considered to be human-authored, they are also clearly co-authored by LLMs. This video reel includes screengrab videos […]

Once and Once Again

An experimental project to express repetition by repeating the repetition. Once and Once Again is the core, the content and the goal of the project

Wee Boats

Explore flooded landscapes and discover the secrets and surprises the oceans offer. Featuring everybody’s favourite local wee boats, such as Beffen and Literaturbaaten Epos!Communicate ephemerally with boaters past by finding bottled messages and maybe leave one for a future explorer to find! James Poole is a Game Developer from Ireland. Wee Boats is a collaboration […]

With Magnus to Norway: A Videogame Poem

Can videogames be a form of poetry? It’s a provocative question that challenges the traditional boundaries between art forms. While poetry is often seen as a medium for introspection and cultural critique, videogames are typically associated with industrialism, consumerism, and resource consumption—more often about conquering worlds than contemplating them. However, these assumptions can be subverted.The […]

Mixed Pixels

The Installation “Mixed Pixels” uses 2 microscopes to dive into the pixels of a screen thus exposing their macro structures. As each has a live camera and a VGA video mixer attached, which – in a feedback loop – are connected to each other, the pixels’ structure becomes intertwined. The installation uses a video projector […]

Suction Twist: Dirty Pairs

An interaction with a pneumatic hyper dimensional knot-grid working as a harmonica. Two pipes are connected to the grid. Accordion-parts and air sensors are connected to the hookah, which makes it work both as a harmonica that can be played by more people at the same time and as an organ that affects the rest […]

Droning

AI-Driven Interactive InstallationExploring Autonomous Weapons and Artificial Intelligence (AI) Droning is an interactive art installation that explores the ethical and technological complexities of modern warfare, where artificial intelligence and autonomous weapon systems dominate. Through the exploration of military drones’ algorithmic vision, the installation immerses the viewer in the stark realities of contemporary conflict. Central to […]

WEBPIT 3.0

This project is part of a developing body of work exploring the creative possibilities of internet-independent WLANs and servers, portable networks, and off-grid energy generation. WEBPIT 3.0 is a portable system with a crank generator (back-driving DC motor), a PCB board with a supercapacitor that stores the generated energy, and a microcontroller that creates a […]