Rosa Prosser – PIKSEL24

DRINK THE RIVER: building watery worlds and the leakage between things

DRINK THE RIVER is a video game and installation exploring watery (and weird) re-imaginations of the River Eden in Cumbria. Christopher and Rosa – the team behind the project – open up a space for questions, virtual meet up, and extended community. In this space, they discuss video games as research, “world-building” and reimagination; the […]

DRINK THE RIVER

DRINK THE RIVER offers a critical (playful) reimagination of the River Eden in Cumbria. Moving between the worlds of river and human body, porosity between these watery bodies is emphasised and the human-river-sewage cycle is explored as the player navigates these contested spaces. The game seeks to highlight the realities of sewage pollution into the […]